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AI Trainer Jobs

3D Animator / CGI Artist

micro1 · 100% remote · Contract · Posted

Pay
$15–80/hr
Location
Worldwide
Languages
English
Hours
Flexible
Opening
1
Level
Experienced
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Summary

Remote contract work creating and annotating 3D character animations for AI training. The role uses animation, rigging, and CGI/VFX skills to describe movement and visual features in video datasets.

What you'll do

  • Create and annotate 3D character animations.
  • Apply rigging and character movement techniques.
  • Analyze and annotate animation video data.
  • Document animation features in datasets.
  • Clarify annotation guidelines with project coordinators.
  • Review submission quality and provide process feedback.

Requirements

  • Proficiency in Blender, Maya, or Cinema 4D.
  • Understanding of rigging, skinning, and character movement.
  • Experience with CGI/VFX workflows.
  • Attention to subtle movement and visual differences.
  • Strong written and verbal communication skills.
  • Entry-level or mid-level animation experience; senior expertise is unnecessary.

Skills

  • 3D Animation (3D Only)
  • CGI/VFX
  • Blender
  • Maya
  • Cinema 4D
  • Rigging & Character Movement

Full description

Role Title: 3D Animator / CGI Artist


Role Type: Contractor


Location: Remote


micro1 is engaging 3D Animator / CGI Artists to contribute their creative and technical expertise to a dynamic video data annotation project for a valued customer. In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters. This opportunity centers around leveraging your animation skills and knowledge of CGI/VFX pipelines to support the development of innovative artificial intelligence, focusing on the intricacies of character movement, rigging, and realistic animation in 3D environments.


Scope of Work

  1. Create and annotate high-quality 3D character animations using tools such as Blender, Maya, or Cinema 4D for AI training datasets.
  2. Implement rigging and character movement techniques to ensure accurate representation of motion and behavior in 3D models.
  3. Provide critical analysis and annotation of video data to improve AI understanding of animation and CGI elements.
  4. Collaborate with project coordinators to clarify annotation guidelines and align deliverables with the customer's needs.
  5. Leverage CGI/VFX expertise to identify and document nuanced animation features for the project’s dataset.
  6. Ensure submissions maintain consistency, accuracy, and high standards of visual presentation.
  7. Offer constructive feedback to continuously refine annotation strategies and processes.


Preferred Qualifications

  1. Proficiency in 3D animation using Blender, Maya, or Cinema 4D.
  2. Solid understanding of rigging, skinning, and character movement workflows.
  3. Experience with CGI/VFX pipelines and best practices for video data annotation or asset review.
  4. Exceptional attention to detail, with the ability to recognize and describe subtle differences in movement and visual style.
  5. Excellent written and verbal communication skills, with an emphasis on clarity and collaboration in a remote setting.
  6. Entry-level or mid-level experience in 3D animation, CGI, or related fields (senior-level expertise is not required).
  7. Passion for advancing AI technologies through high-quality creative contributions.

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