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Simulation Expert — Real-to-Sim 3D Environments & Assets

micro1 · 100% remote · Contract · Posted

Pay
$60–150/hr
Location
Worldwide
Languages
English
Hours
Flexible
Openings
5
Level
Expert
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Summary

Remote contractor role building 3D simulation assets and environments for AI training. Work matches real objects in geometry, materials, and physical behavior, with validation by scientists and subject experts.

What you'll do

  • Build and configure 3D assets and simulation environments.
  • Match real objects in geometry, scale, materials, and physical behavior.
  • Validate simulation accuracy with scientists and subject experts.
  • Tune mass, friction, collisions, and joint dynamics.
  • Resolve differences between simulated and real behavior.

Requirements

  • Hands-on experience with a robotics or physics simulation platform, such as Isaac Sim, Gazebo, MuJoCo, Unity, Unreal, or PyBullet.
  • Background in 3D modeling, CAD, or environment design.
  • Understanding of rigid body dynamics, materials, and sensors.
  • Strong collaboration skills with scientific and technical teams.
  • Attention to detail when matching real objects and environments.

Skills

  • Isaac Sim
  • Gazebo
  • MuJoCo
  • Unity
  • Unreal
  • PyBullet
  • 3D Modeling
  • CAD
  • Environment Design
  • Physics Simulation
  • Rigid Body Dynamics
  • Material Properties
  • Simulation Troubleshooting
  • Collaboration with Scientists
  • Attention to Detail

Full description

Role Title: Simulation Expert — Real-to-Sim 3D Environments & Assets


Role Type: Contractor


Location: Remote


micro1 is engaging Simulation Experts — Real-to-Sim 3D Environments & Assets to contribute to a customer’s project focused on advanced simulation and artificial intelligence training. In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.


Key Responsibilities:

  1. Build and configure 3D assets and environments in simulation platforms (Isaac Sim, Gazebo, MuJoCo, or similar)
  2. Translate real-world objects and instruments into simulation, matching geometry, scale, material, and physical behavior
  3. Collaborate with scientists and subject-matter experts to validate accuracy of simulated environments
  4. Tune physical parameters (mass, friction, collision properties, joint dynamics) so simulated objects behave like their real counterparts
  5. Troubleshoot discrepancies between simulated and real-world behavior


Qualifications:

  1. Hands-on experience with at least one robotics/physics simulation platform (Isaac Sim, Gazebo, MuJoCo, Unity, Unreal, PyBullet, etc.)
  2. Background in 3D modeling, CAD, or environment design
  3. Understanding of physics simulation (rigid body dynamics, materials, sensors)
  4. Strong collaboration skills working with scientific/technical stakeholders
  5. Attention to detail in matching real-world fidelity


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